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Issue Data
Status: Closed
Issue Type: Bug Report
Project: Cutting Room Floor
Component: 3.1.7
Category: Other
Assigned To: Nobody
Platform: Windows PC
Severity: Low
Votes: 0
Watching: N/A
Opened By IsharaMeradin on May 16, 2020 12:14 pm
Closed By Arthmoor on May 16, 2020 5:29 pm
Resolution: Fixed
Comment: Fixed for CRF 3.1.8.

Issue #29068: Potential contributor to stack dumps

 
ARTH_SCRP_MGR21PlayerAliasScript lacks an inventory event filter. This results in unnecessary calls with the OnItemAdded event.Can be problematic with large transfers of items. Request an inventory event filter be added as a precaution. Code suggestion below:
Spoiler:
Scriptname ARTH_SCRP_MGR21PlayerAliasScript extends ReferenceAlias  

Quest Property MGR12 Auto
SoulGem Property SoulGemGrandFilled  Auto 

Event OnInit()
	AddInventoryEventFilter(SoulGemGrandFilled)
EndEvent

Event OnItemAdded(Form akBaseItem, int aiItemCount, ObjectReference akItemReference, ObjectReference akSourceContainer)
	if( MGR12.GetStage() == 10 )
		if( akBaseItem == SoulGemGrandFilled )
			MGR12.SetStage(20)
		EndIf
	endif
endEvent

The above will only affect new games.

Related Issues: 29196  

Comments

1 comment(s) [Closed]
Arthmoor said:
 
Thanks, this will be corrected when the 3.1.8 update is released. At the moment I don't know when that will be though.

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