Issue #29256: This mod prevents Shank from recognizing valid vassal settlements
Copying what I posted on Nexus:
"I have a major game breaking bug with this mod installed. I actually had it for years before I narrowed it down finally. I have a save right before talking to Shank(Nuka-World) about taking over commonwealth settlements. With no mods installed on that save yet, I can take over the first settlement and then make a vassal one for supplies. With the mod installed, I can take over the first settlement, but then Shank will not recognize any settlements that can be turned into a vassal. Or he will say something along the lines of, don't worry about that now, focus on taking over another settlement. I can take over multiple settlements and he still won't recognize valid vassals.
Edit: I used the same settlement and vassal to test with and without this mod installed."
Attaching a save file where my character is standing right in front of Shank, who I haven't talked to yet. This save file has no mods installed.
To replicate the bug, install Unofficial Fallout 4 Patch, talk to Shank, make Coastal Cottage the target settlement(it shouldn't matter which settlement to take over first) to take over. Without this mod, i made Slog my vassal, but one can't even get that far with this patch installed.
I did use the console to increase my character's carry weight by 10,000. But no other mods. I tested using version 2.1.1a of this patch, and am using the most up to date version of the game, 1.10.163.
Related Issues: 28958
#28958 - This should be related to my ticket. if you can get Shank to give you the vassal quest you cannot select it nor advance the quest.
The related issues link has been added. This may even be a duplicate report, but I'll leave it open for the time being.
Comment #2 Sep 11, 2020 4:43 am Edited by BlackPete on Sep 11, 2020 4:46 am
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