Issue Data
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Issue #29306: BYOH Stone Quarry Texture
byoh/clutter/resources/stonequarry01.dds - Unsure what this is here for. The base file is fitted and properly optimised. (Picture shows vanilla left and USSEP right which was just an upscale of the provided texture and doesn't do much but stretch in game)
Attached Files: StoneQuarry.jpg |
Related Issues: 17715
Do you have any in-game shots with the SSE vanilla texture? The reason this one was included is because the hi-res DLC pack (which SSE merged in) pixelates the quarry stones because the default 512x512 main texture doesn't match the 1024x1024 normal map.
The original ticket was on Issue #17715
The original ticket was on Issue #17715
Comment #1 Nov 11, 2020 4:49 pm
Edited by Arthmoor on Nov 11, 2020 4:49 pm
You don't have to upscale the diffuse texture to match or be larger than a normal map. I'm guessing they kept it smaller because it looks better. Upscaling a re-scaled texture pulls out the definition line/glows. Overlaying the two you can see a drop in the normal map compared to the diffuse map when the diffuse map is upscaled by doubled. My suggestion is not messing with unless someone has the original materials to unwrap at 1 or 2k directly, instead of photoshoping it.
After some fiddling, the file that's in the USSEP already has survived as the best quality attempt to fix this. So we're going to stick with that.
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