Welcome to the AFK Mods bug tracker. In order to report an issue, you need to have a VALIDATED account to post one. Once you have followed the link the registration email sent you, please select a project from the drop down menu below. Select “Open New Issue” and fill out the form with as many details as possible.

Please also consider sending your bug report to Bethesda if you are reporting on an issue with Skyrim Special Edition, Fallout 4, or Starfield. Doing so will help everyone on all platforms.

Issue Data
Status: Closed
Issue Type: Bug Report
Project: Unofficial Skyrim Special Edition Patch
Component: Skyrim SE: Vanilla
Category: Locations
Assigned To: Nobody
Platform: All
Severity: Medium
Votes: 0
Watching: N/A
Opened By DayDreamer on Oct 5, 2020 7:11 pm
Closed By Arthmoor on Nov 12, 2020 2:07 pm
Resolution: Fixed
Comment: Fixed for USSEP 4.2.4.

Issue #29331: Goldenglow Estate Basement navmesh 000b48c5

 
The main navmesh 000b48c5 has the 2 doors. There are 2 disconnected islands, but the small one is already on top of the ceiling. The larger one has the last NPC in it, and s/he's stuck. Followers run back and forth trying to follow down the hallway. There's an obvious hole.

Connecting them causes a dreaded navmesh deletion, so I've used SSEEdit (copy with overwriting) followed by CK2 (deleting the excess triangles) to make a 1 triangle replacement for the deleted 0002beed, also just above the ceiling near the other island. I'll have to write-up the process.



Attached Files:

000b48c5.7z