![]()
|
|
to add to that, nuka world's space paint material for the assaultron's torso (Materials\actors\DLC04\BotColors\DLC04AssaultronTorso.BGSM) has a wrongly defined normal map texture. instead of Actors/Assaultron/AssaultronTorso_n.dds it defines Actors/Assaultron/AssaultronArms_n.dds which results in a malformed looks in-game.
Showing Comments 1 - 1 of 1