Issue Data
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Issue #29565: Some problems with WIAssault01 and WIAssault02
Aren't WIAssault01 and WIAssault02 should have aliases allowing reserved?
Also, I think that something is wrong with condition "GetEventData, GetValue, Crime, NONE" == 1 in quests in WIAssaultNodeA. In order to test efficiently I've set WIEventChance to 100, then removed that condition from WIAssault01 and left it untouched in WIAssault02. (And I've set those aliases to Allow Reserved: Attacker, Relative, Victim). You can see log here: https://pastebin.com/GKDbiNdJ It seems that WIAssault02 never starts because of failed condition. Maybe it should be using "Crime Status" instead of "Crime", just like WIKill06? I don't know. |
There isn't anything wrong with these quests - for starters, the whole node has only a 30% chance of running at all. Then you have to have run out the timer between instances.
All in all, it's not supposed to be a super common thing and appears to be behaving properly.
All in all, it's not supposed to be a super common thing and appears to be behaving properly.
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