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Simple problem: RR agents in the battle of Bunker Hill are parented to a single enable marker which gets enabled by Inst302Combat. It nowhere gets disabled though. The RR agents may not respawn but those that are still alive after the battle will stay in the area.
Disabling of the marker needs to be handled by Inst302, which also handles the cleanup of all other actors.
Disabling of the marker needs to be handled by Inst302, which also handles the cleanup of all other actors.
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