Issue Data
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Issue #31328: Dawnguard: Gargoyle Abilities & Visual FX
Gargoyle Sentinels have a unique, unused ability spell that contains 25% Resist Magic and additional damage resistance:
Within DLC1GargoyleVariantBossRace [RACE:02010D00], replace DLC1GargoyleAbilites [SPEL:02011A19] with DLC1GargoyleAbilitiesSentinel [SPEL:02014488]. The standard Gargoyles don't have their proper visual effects assigned to them: Within DLC1GargoyleVariantGreenRace [RACE:02019D86], replace DLC1GargoyleVisualFXAbilites [SPEL:02005137] with DLC1GargoyleGreenVisualFXAbilites [SPEL:02005138]. I'm not sure what Bethesda's intentions were with these unused spells, so I can't say for certain if this qualifies as a fix. Attached Files: DawnguardGargoyleAbFX.7z |
This wouldn't qualify as a bug fix, but it would definitely fit in with Cutting Room Floor.
If it's ok with you that I use it for that instead I can switch this ticker over to the CRF project and include it there instead.
If it's ok with you that I use it for that instead I can switch this ticker over to the CRF project and include it there instead.
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