Issue Data
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Issue #31675: Far Harbor legendary armor effects are not increasing energy resistance
Legendary armors are supposed to have a +2 increase to damage and energy resistance.
For reference see e.g.: mod_Legendary_Armor_Charisma_and_Intelligence "Sharp" [OMOD:001CF57D] -> ADD DamageTypeValue dtEnergy [DMGT:00060A81] 2.000000 for the energy resistance increase The legendary armor effects from the Far Harbor DLC are missing the energy resistance increase. Affected Object Modifications: dlc03_mod_Legendary_Armor_ChanceToBurnMeleeAttacker "Incendiary" [OMOD:030107AE] dlc03_mod_Legendary_Armor_ChanceToFreezeMeleeAttacker "Cryogenic" [OMOD:030107AF] dlc03_mod_Legendary_Armor_GettingMeleedTriggersInvisibility "Cloaking" [OMOD:030107B0] DLC03_mod_Legendary_Armor_LowHealthIncreasesStats "Unyielding" [OMOD:03010BB5] dlc03_mod_Legendary_Armor_LowHealthTriggersStimpak "Auto Stim" [OMOD:0300F5BC] DLC03_mod_Legendary_Armor_RadsIncreaseStrength "Rad Powered" [OMOD:03010B86] See attachment for a fix. Atom's Bulwark and Acadia's Shield are fine. |
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