![]()
|
|
Related Issues: 23907
I'm unsure if I attached the save file, let me post it here once more.
Also you can get it here: https://www.dropbox.com/sh/7w4x439mcaunftm/AACoRhPrvBzgZYlw3bl0ToXXa?dl=0
Also, small update to the above: the "player.sexchange" workaround works till re-load, the issue doesn't come up after teleporting to a city.
Attached Files:
looping-sound-issue-save.zip
only-ussep.zip
Also you can get it here: https://www.dropbox.com/sh/7w4x439mcaunftm/AACoRhPrvBzgZYlw3bl0ToXXa?dl=0
Also, small update to the above: the "player.sexchange" workaround works till re-load, the issue doesn't come up after teleporting to a city.



Comment #1 Dec 23, 2021 12:46 pm
Edited by BlackPete on Dec 24, 2021 6:02 am
A bit of clarification to whoever picks this ticket up.
The description of the main ticket was written when only "looping-sound-issue-save.zip" was attached. This particular save file requires two mods to run (enhanced blood textures and morehud). These mods shouldn't get in the way of testing, but to allow a cleaner room while testing there is also "only-ussep.zip", which like the name suggests requires only ussep to run. This last save file was provided after the main ticket was created, hence why the main description doesn't mention it (can't find an "edit" button, apologies if I'm missing something obvious).
Also wanted to expand on this bit:
What I mean is the sound can get stuck on the character multiple times over time. When there was only one instance of the sound going on it was barely noticeable, but after a couple of iterations now it's very noticeable and annoying. I'm unsure how many times the bug happened in my save file. Definitely more than 1.
I know this isn't super useful, but I **think** the bug happens in battle, maybe when switching weapons very quickly? Maybe there is a racing condition somewhere? (these are just my speculations without any knowledge about the architecture of Skyrim's scripts, don't give them too much thought, I'm basically rubber ducking
).
The description of the main ticket was written when only "looping-sound-issue-save.zip" was attached. This particular save file requires two mods to run (enhanced blood textures and morehud). These mods shouldn't get in the way of testing, but to allow a cleaner room while testing there is also "only-ussep.zip", which like the name suggests requires only ussep to run. This last save file was provided after the main ticket was created, hence why the main description doesn't mention it (can't find an "edit" button, apologies if I'm missing something obvious).
Also wanted to expand on this bit:
I'm unsure how this state is triggered, but it builds up. I've attached my save file: it has several looping sounds stacked on my character. It was barely audible at the beginning, and increased over time while using the sword, so I'm unsure when it exactly started.
What I mean is the sound can get stuck on the character multiple times over time. When there was only one instance of the sound going on it was barely noticeable, but after a couple of iterations now it's very noticeable and annoying. I'm unsure how many times the bug happened in my save file. Definitely more than 1.
I know this isn't super useful, but I **think** the bug happens in battle, maybe when switching weapons very quickly? Maybe there is a racing condition somewhere? (these are just my speculations without any knowledge about the architecture of Skyrim's scripts, don't give them too much thought, I'm basically rubber ducking

Showing Comments 1 - 2 of 2