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Issue Data
Status: Closed
Issue Type: Bug Report
Project: Unofficial Oblivion Patch
Component: Shivering Isles
Category: Animations
Assigned To: Nobody
Platform: All
Severity: High
Votes: 0
Watching: N/A
Opened By BFG99 on Jan 1, 2022 9:27 pm
Closed By Arthmoor on Feb 16, 2023 12:44 pm
Resolution: Fixed
Comment: Fixed for USIP 1.6.1

Issue #32004: Shambles knockdown recovery animation causes CTD

 
The animation used by Shambles to get back to their feet following knockdown is bugged. If called, it will cause a CTD in all versions. This was largely avoided in Vanilla because Shambles had such a high Agility stat, knockdown was nearly impossible. But USIP alters the Agility stat, revealing this error.

A fixed animation already is available on NexusMods (just search for Shambles Fix). It simply needs incorporated into USIP.

NOTE: I thought High was the correct Severity rating due to instant CTD but not commonly encountered. Adjust as you see fit.

Comments

2 comment(s) [Closed]
SigurdStormhand said:
 
Confirmed, the animation is named "EMPTY_SEQUENCE_AT_0f" which means the game can't load it. It should be "SpecialIdle_GetUpFaceDown". We'll get this double-checked and implemented.

Arthmoor said:
 
Asset path for future reference: Meshes\Creatures\Shambles\IdleAnims\getupfacedown.kf

Showing Comments 1 - 2 of 2