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Issue Data
Status: Closed
Issue Type: Bug Report
Project: Cutting Room Floor
Component: 3.1.13
Category: NPCs
Assigned To: Nobody
Platform: Windows PC
Severity: Very Low
Votes: 0
Watching: N/A
Opened By SkyLover on Jun 30, 2022 10:52 am
Closed By Arthmoor on Nov 13, 2022 11:32 pm
Resolution: Fixed
Comment: Fixed for CRF 3.1.14

Issue #32485: Scouts-Many-Marshes Wanders Around the Private Areas of the New Gnisis Cornerclub

 
I've been noticing that, when CRF sends Scouts-Many-Marshes to the New Gnisis Cornerclub, he keeps ending up at the table on the very top floor instead of within the actual tavern area. At first I'd thought it was because of the mods I use (which make the tavern much more crowded), but the same thing happened when I ran a test game with only CRF and the unofficial patches installed. I suspect the added "sandbox in the tavern" package was given too big a range, causing him to see these private areas as valid for sandboxing, but I can't say for sure, because I don't know that much about how AI packages work.