Welcome to the AFK Mods bug tracker. In order to report an issue, you need to have a VALIDATED account to post one. Once you have followed the link the registration email sent you, please select a project from the drop down menu below. Select “Open New Issue” and fill out the form with as many details as possible.

Please also consider sending your bug report to Bethesda if you are reporting on an issue with Skyrim Special Edition, Fallout 4, or Starfield. Doing so will help everyone on all platforms.

Issue Data
Status: Closed
Issue Type: Bug Report
Project: Unofficial Skyrim Special Edition Patch
Component: Skyrim SE: Vanilla
Category: Papyrus
Assigned To: Nobody
Platform: Windows PC
Severity: Low
Votes: 2
Watching: N/A
Opened By SiraMirai on Jul 4, 2022 9:14 pm
Closed By Arthmoor on Feb 23, 2023 4:45 pm
Resolution: Fixed
Comment: Fixed for USSEP 4.2.9.

Issue #32499: Animal followers not being set to SetPlayerTeammate(false)

 
Regarding: DialogueFollowerScript

There's a quirk that exists in vanilla in regards to PlayerTeammateCount in which for humanoid followers, it consistently adds and removes the PlayerTeammate flag from them.

However, for animal companions, it only ever adds it and never removes it thus making it an unreliable value to check against.

This is simply fixed by adding

DismissedAnimalActor.SetPlayerTeammate(false)

into Function DismissAnimal()