When you first arrive in Quincy, the Minute Man Traitor; Clint (DN109_QuincyGunnerBossClint), lives atop the elevated roadway wearing his power armor (DN109_PowerArmorClint) which is named (oddly enough) Clint's Power Armor. If you are skilled enough and can successfully pickpocket his Fusion Core, you can steal Clint's Power Armor and gleefully travel away with your stolen prize.
Now, fast forward to Nuka World. There, one can find a location named Bradberton's Overpass (BradbertonOverpassExt06). Living atop this elevated roadway is a Gunner (DLC04_LvlGunnerBossTornin) wearing power armor. If you manage to pickpocket the fusion core from this Gunner, you will find that he is also wearing Clint's Power Armor. However, this power armor has no owner and after ejecting the Gunner, is not considered stolen.
So, the questions ... Are two versions of Clint's power armor legitimate? Should the Power Armor at Bradberton's Overpass actually be named differently; and if so, what should it be named (the assumption being that Clint's Power Armor should be in Quincy with Clint). Should the power armor at Bradberton's Overpass be owned, and if so, by whom?
Attached is my solution, a ESP which takes is inspiration from the gunner in Mass Fusion. It replaces DN109_PowerArmorClint with PowerArmorFurnitureGunnerNoHelmet and sets the ownership of PowerArmorFurnitureGunnerNoHelmet to GunnerFaction.

Attached Files:
__Make Clints PA Unique again.esp