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Issue Data
Status: In Progress
Issue Type: Bug Report
Project: Unofficial Fallout 4 Patch
Component: Fallout 4: Far Harbor DLC
Category: Locations
Assigned To: Arthmoor
Platform: XBox One/Series X
Severity: Critical
Votes: 0
Watching: N/A
Opened By oddlittleturtle on Nov 12, 2022 12:07 am
Last Edited By Arthmoor on Jul 1, 2023 1:27 pm

Issue #32674: Repeatable hard crash during Walk in the Park Dialogue (DLC03MQ02_0600_OldLongfellowEscort)

 
Mods installed: Unofficial Patch
No Creation Club Content
Vanilla Quests completed: Up to MQ202 stage 10 to unlock Nick and the Brotherhood of Steel, spoke to Piper

Companion:
Nick Valentine

Description of crash:
Hard crash to desktop with grinding noise
It has happened three times. All at the same spot and during the same dialogue.

It appears to be happening just after Phase 6 of DLC03MQ02_0600_OldLongfellowEscort.

The player character has not explored Far Harbor other than to arrive and go through DLC03MQ02 to Stage 504.
Have spoken to the Mariner to start the first quest for her. It's the one that sends the player to Eagles Cove Tannery to fetch power tools. (I *think* it's DLC03FarHarborM02 but could be mistaken.)
Have picked up magazine next to Longfellow to unlock POI map markers.

Location of crash:
Wilderness cell: 12,7
Upon entering DefaultSetStageTrigger that sets stage 506.
X: 50704, Y: 32544, Z: 888
(I have no idea if it is this trigger or if something else is doing it.) This trigger is located almost center of a cell and something may be loading in a different cell that's doing it.

Additional Information:
I'm unsure which category to post this under. I do not know if it is a trigger, dialogue, AI package, or crossing over a cell border that is triggering the crash. I also do not know if it is because the character is fairly low-level (lvl 10, Int: 2 to slow down leveling).

Comments

4 comment(s)
oddlittleturtle said:
 
I forgot to add the pic. Apologies.

In the pic, FarHarborExt02 is to the right.

Edit: typo. 02 not 03.



Attached Files:

wilderness.JPG

Comment #1 Nov 12, 2022 12:15 am  Edited by oddlittleturtle on Nov 12, 2022 12:23 am
Arthmoor said:
 
I hesitate to take reports from reddit at face value, but the video attached to the first post crashes in the same area as yours.

Crossing from cell 9,7 into cell 9,8 crashes, which is in the same loaded area as approaching 11,7 out of 12,7. So there's one coming up from the south, with all indications being that Longfellow is nowhere to be found. Plus one where you're on the escort quest headed in the opposite direction.

Tentative conclusion here is that the trigger box setting stage 506 is a red herring. That trigger box happens to be straddling the border between 11,7 and 12,7, and it appears as though an area is being narrowed down which has some sort of bad data in it.

Arthmoor said:
 
So for anyone keeping track of this one, Turtle is in the process of narrowing down where this is crashing.

The good news: It's apparently not due to a bad quest edit.
The bad news: It appears to be something out of whack with a worldspace edit.

Which one? Who knows, at least for now, but it was verified by brute force with a copy of the patch where ALL worldspace edits to the island were removed from the .esp file and so far only those things residing in the Persistent Cell on the island have been proven safe.

Arthmoor said:
 
Cell 7,7 being present in the patch (3 minor placement edits) has been confirmed as one source of crashing. This cell will need to be added to the editing blacklist for the future.

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