Issue Data
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Issue #32691: Few floating debris piles in nuka world
So UFF4P is causing few floating debris piles in Nuka World (checked vanilla game there are no problems), tested on a game with only unofficial patch activated. Areas affected Kiddie Kingdom near the castle entrance and Bradberton small house.
Screenshots provide areas. There was quite many different id:s around, so even the screenshots might no have every problematic debris pile selected. Attached Files: 20221219162522_1.jpg 20221219162538_1.jpg 20221219162618_1.jpg 20221219162828_1.jpg 20221219163138_1.jpg 20221219163205_1.jpg 20221219163240_1.jpg |
Related Issues: 32590
That's not floating, that's a side effect of Issue #32322.
As a temporary workaround until UF4OP gets updated, either use PRP (has the vanilla material file included) or extract the vanilla material file as listed in the bug above as loose.
As a temporary workaround until UF4OP gets updated, either use PRP (has the vanilla material file included) or extract the vanilla material file as listed in the bug above as loose.
On that issue's report it says its "Fixed for UFO4P 2.1.4." and loading the said file as an loose file did not solve it so im little bit confused.
Tested also with 2.1.4 UFO4P and PRP 0.59.10 and same issues prevailed hmm..
Tested also with 2.1.4 UFO4P and PRP 0.59.10 and same issues prevailed hmm..
Upgrade to 0.59.11 or preferably 0.65.2 or newer if you can. Both builds include the vanilla fix override for the issue.
So I'm a bit confused on this one. What actually needs to be done here, if anything?
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