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Issue Data
Status: Fix Pending
Issue Type: Bug Report
Project: Unofficial Skyrim Special Edition Patch
Component: Skyrim SE: Hearthfire
Category: Audio
Assigned To: Nobody
Platform: All
Severity: Low
Votes: 1
Watching: N/A
Opened By Metzger425 on Jan 9, 2023 2:04 pm
Last Edited By Nico coiN on Mar 9, 2023 3:06 pm

Issue #32710: NPC Hammering Sound

 
When NPCs hammer on their homes, on the masts of ships, etc. the sound produced is a metal sound when the objects they are hammering on are actually wood. The sound used on the Hearthfire drafting tables would probably work better.

Comments

3 comment(s)
Nico coiN said:
 
There's actually a 3rd party fix for this and it's working as intended: https://www.nexusmods.com/skyrimspecialedition/mods/5592

If we can't get authorization from the author to use it and if required, I may have find a 'sub-contractor' (who wants to remain anonym) able to mirror it, or implement it in a probably slightly different way.

Comment #1 Mar 9, 2023 3:05 pm  Edited by Nico coiN on Mar 9, 2023 3:08 pm
Arthmoor said:
 
Sialivi says he submitted this as a fix for USSEP back in 2016 but I can't find any tickets for it. He says we rejected it for some reason but if that's the case there should be some sort of record of that.

If we did reject it, I'd wager there was a good reason for that. Like possibly an overlap of this animation with hammering on actual metal or something, but who knows.

Nico coiN said:
 
File:

meshes\actors\character\animations\aohammerwallloop.hkx

Here converted to "readable" xml for investigation, both vanilla and sialivi versions.

There's some kind of "address pointer" modified at lines 334 and 335.
I also noticed some changes in the 6 sounds that are called from line 835.
Other changes (if any) didn't catch my eyes...

As designed in this way, it looks like the called sounds are predetermined and not depending on the hit material.



Attached Files:

For issue #32710.zip

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