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Issue Data
Status: Closed
Issue Type: Bug Report
Project: Unofficial Fallout 4 Patch
Component: Fallout 4: Vanilla
Category: Placed References
Assigned To: Nobody
Platform: All
Severity: Very Low
Votes: 0
Watching: N/A
Opened By VoodooChild on Jan 22, 2023 5:34 am
Last Edited By Arthmoor on Feb 13, 2023 12:23 pm
Closed By Arthmoor on Feb 13, 2023 12:23 pm
Resolution: Not A Bug
Comment: Intentional placement of inactive mine.

Issue #32742: Kendall Hospital - Bottlecap Mine 239519, UFO4P Moves It, But Remains Unarmed

Kendall Hospital - Bottlecap Mine 239519, UFO4P moves it, but appears to be unarmed.

Related Issues: 32543  


3 comment(s) [Closed]
Arthmoor said:
There are no settings on the object to tell it whether it's armed or disarmed. So unless there's something non-obvious controlling this there may not be anything that can be done about it not being armed.

VoodooChild said:
OK buddy, thank you.

Arthmoor said:
Oddlittleturtle did some digging and pointed out there are two versions of this type of mine. One which is a projectile, and one which is a weapon. Form 23519 is the weapon type. This type of mine is unarmed and will not detonate, only offering to let you pick it up.

There are a roughly equal number of uses throughout the game for both types, so there's no way to determine that they should for certain always be armed.

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