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Issue Data
Status: Closed
Issue Type: Bug Report
Project: Unofficial Oblivion Patch
Component: Vile Lair DLC
Category: Scripts
Assigned To: Nobody
Platform: Windows PC
Severity: Very Low
Votes: 0
Watching: N/A
Opened By clockmon on Mar 22, 2023 8:23 am
Closed By Arthmoor on Apr 3, 2023 6:09 pm
Resolution: Fixed
Comment: Fixed for UODP 26.

Issue #32829: DLCDeepscornScript - clarify mismatch between UOMP comment and code

 
Please clarify which value is the correct one: 1500 or 3000? Thank you.

The comment =
;UOMP changed map marker range to 1500 to prevent bug caused by player entering Lair without triggering quest advance

The code =
if ( Player.GetDistance DeepscornHollowMapMarker <= 3000 ) && ( GetStage DLCDeepscorn == 10 ) && ( Arrived == 0 )
SetStage DLCDeepscorn 20
Set Arrived to 1
endif

Comments

2 comment(s) [Closed]
Arthmoor said:
 
Weird. The DLC originally had the distance set to 500. There's no documentation in the changelog that this was ever altered.

Given that, I think 3000 is too much. That's nearly 3/4 of a cell away. 1500 is probably more reasonable if the object here is to prevent an issue with 500 being too short a distance.

clockmon said:
 
Thanks! I had the same conclusion. Hopefully the 1500 implementation will be in a future UOMP release. Until then, I'll update my own personal patch to the game.

Showing Comments 1 - 2 of 2