Issue Data
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Issue #32829: DLCDeepscornScript - clarify mismatch between UOMP comment and code
Please clarify which value is the correct one: 1500 or 3000? Thank you.
The comment = ;UOMP changed map marker range to 1500 to prevent bug caused by player entering Lair without triggering quest advance The code = if ( Player.GetDistance DeepscornHollowMapMarker <= 3000 ) && ( GetStage DLCDeepscorn == 10 ) && ( Arrived == 0 ) SetStage DLCDeepscorn 20 Set Arrived to 1 endif |
Weird. The DLC originally had the distance set to 500. There's no documentation in the changelog that this was ever altered.
Given that, I think 3000 is too much. That's nearly 3/4 of a cell away. 1500 is probably more reasonable if the object here is to prevent an issue with 500 being too short a distance.
Given that, I think 3000 is too much. That's nearly 3/4 of a cell away. 1500 is probably more reasonable if the object here is to prevent an issue with 500 being too short a distance.
Thanks! I had the same conclusion. Hopefully the 1500 implementation will be in a future UOMP release. Until then, I'll update my own personal patch to the game.
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