Issue Data
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Issue #32973: SentinelSite01 - DN116SecurityGate 1312B0 - Some Kind Of Obstruction At Opening
SentinelSite01 - DN116SecurityGate 1312B0, some kind of obstruction at opening. Like some of the reports I made of FH where a door opening has an obstruction at the floor level. PC goes up about a foot and a half when entering the room. This one is not as big of a deal as the former as it does not hinder the PC from entering.
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There's a small floor lip in the door frame which indicates this "obstruction" is as intended based on the way the collision looks in the CK. It certainly doesn't have the effect of pushing the player up as far as you're suggesting here.
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