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Additional info: The Gamebryo animations name is "Activate".
I got it to work with a simple "OnActivate Script". However, I'm not an expert coder, so there might be a more elegant solution for it:
I got it to work with a simple "OnActivate Script". However, I'm not an expert coder, so there might be a more elegant solution for it:
Scriptname ImpButtonAnimationScript extends ObjectReference Event OnActivate(ObjectReference akActionRef) PlayGamebryoAnimation("Activate", true) EndEvent
Seems like a legit issue to me since it ought to be doing something when you click it. Added a script to call the animation and play a button click sound.
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