Issue Data
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Issue #33040: Beds menu recipe inconsistencies
When using the unofficial patch, the available crafting recipes for Beds in the workshop menu are:
The mattress recipe is amended by the unofficial patch to reflect a scrapping recipe, per #22849. However, that amendment makes it the most expensive object in the entire crafting menu, even more so than any of the beds with actual metal frames. The original recipe was in line with the sleeping bag, which makes mechanical sense from a development standpoint as they are both "bed" objects that you craft and place on the ground or other flat surfaces. Further, the bed added by automatron costs one steel and three cloth more than any of the normal base game beds, despite the only difference being that it is a "clean" bed. Visually, it has a bit more fabric than the others, but it is mechanically identical to the other beds that cost a fraction of the price. |
Related Issues: 22849
I've made an esp that contains the following changes:
The bed cost has been increased to reduce edit footprint. It only takes one edit to bring them all to 4 steel and 5 cloth, but it would take four or five edits to make them all 3 steel and 2 cloth, due to the DLC additions all having their own recipes with the higher cost.
Attached Files:
BedChanges.esp
- Beds now all cost 4 steel and 5 cloth
- The sleeping bag is unchanged
- The mattress scrap recipe has been amended to provide 1 cloth and no steel
- The mattress crafting recipe has been changed to 3 cloth and 1 steel
The bed cost has been increased to reduce edit footprint. It only takes one edit to bring them all to 4 steel and 5 cloth, but it would take four or five edits to make them all 3 steel and 2 cloth, due to the DLC additions all having their own recipes with the higher cost.
Attached Files:
BedChanges.esp
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