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Issue Data
Status: Closed
Issue Type: Bug Report
Project: Unofficial Skyrim Special Edition Patch
Component: Skyrim SE: Vanilla
Category: Meshes
Assigned To: Nobody
Platform: All
Severity: Very Low
Votes: 0
Watching: N/A
Opened By DarthVitrial on Sep 25, 2023 12:32 pm
Last Edited By DarthVitrial on Feb 28, 2024 2:48 pm
Closed By Arthmoor on Mar 17, 2024 9:36 pm
Resolution: Fixed
Comment: Fixed for USSEP 4.3.1.

Issue #33189: Errors in a few USSEP meshes

 
SNIFF report (these meshes are all found in Unofficial Skyrim Special Edition Patch.bsa):
Spoiler:
meshes\architecture\whiterun\wrbuildings\wrfarmhousewindmill.nif
1 BSXFlags: External_Emit flag is set but no shaders found with the same flag

meshes\clutter\carts\handcart01wheel.nif
13 BSTriShape: contains vertex colors but missing Vertex Colors shader flag in 14 BSLightingShaderProperty

meshes\dlc01\clutter\vampireclutter\dlc01vampirethrallfeedta02.nif
18 BSLightingShaderProperty: Environment_Mapping shader flag is set but shader type is not Environment Map
18 BSLightingShaderProperty: Eye Envmap shader type is used but missing Eye_Environment_Mapping shader flag

meshes\dlc01\clutter\vampireclutter\dlc01vampirethrallfeedta01.nif
14 BSLightingShaderProperty: Environment_Mapping shader flag is set but shader type is not Environment Map
14 BSLightingShaderProperty: Eye Envmap shader type is used but missing Eye_Environment_Mapping shader flag

meshes\loadscreenart\loadscreendeer.nif
3 BSLightingShaderProperty: Environment_Mapping shader flag is set but shader type is not Environment Map
3 BSLightingShaderProperty: Eye Envmap shader type is used but missing Eye_Environment_Mapping shader flag
6 BSLightingShaderProperty: Environment_Mapping shader flag is set but shader type is not Environment Map
6 BSLightingShaderProperty: Eye Envmap shader type is used but missing Eye_Environment_Mapping shader flag

meshes\furniture\clutter\milllogpile.nif
277 NiPSysData: Has Vertex Colors is false but Vertex Colors shader flag is set in 279 BSEffectShaderProperty
293 NiPSysData: Has Vertex Colors is false but Vertex Colors shader flag is set in 295 BSEffectShaderProperty
354 NiPSysData: Has Vertex Colors is false but Vertex Colors shader flag is set in 356 BSEffectShaderProperty

meshes\uskp\architecture\solitude\uskpspatiowallcolumn.nif
1 BSXFlags: BSX has Havok flag but no bhkCollisionObject or bhkRigidBody blocks

meshes\loadscreenart\loadscreenhorse_and_rider.nif
30 BSTriShape: contains vertex colors but missing Vertex Colors shader flag in 31 BSLightingShaderProperty

meshes\usleep\architecture\windhelm\usleepwindhelmpalaceceilingplug.nif
1 BSXFlags: BSX has Havok flag but no bhkCollisionObject or bhkRigidBody blocks

meshes\ussep\weapons\boundweapons\bounddagger.nif
2 BSXFlags: BSX has Havok flag but no bhkCollisionObject or bhkRigidBody blocks


Figured I'd report since BSX flags are usually a quick fix.

Related Issues: 34039  

Comments

1 comment(s) [Closed]
DarthVitrial said:
 
Fixes
Corrects several issues such as USSEP windows that don't emit light.



Attached Files:

AFKTrack33189.rar

Comment #1 Feb 28, 2024 2:47 pm  Edited by DarthVitrial on Feb 28, 2024 2:48 pm
Showing Comments 1 - 1 of 1