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Issue Data
Status: Closed
Issue Type: Bug Report
Project: Unofficial Fallout 4 Patch
Component: Fallout 4: Vanilla
Category: Items
Assigned To: Nobody
Platform: All
Severity: Low
Votes: 0
Watching: N/A
Opened By Equo on Mar 10, 2024 3:07 am
Last Edited By Arthmoor on Apr 14, 2024 5:28 pm
Closed By Arthmoor on Apr 14, 2024 6:24 pm
Resolution: Fixed
Comment: Fixed for UFO4P 2.1.6.

Issue #33835: Metal Armor and Robot Armor limb pieces accept torso mods due to keyword errors

 
The armors have a collection of bugged ma_armor_Universal_Lining_X keywords that bypass the normal limb-torso restrictions that all other armors have, resulting in them accepting the Dense mod, which is normally exclusive to torso pieces. There is a number of reasons I believe this was unintentional:

1. Dense is made craftable by this, but Padded, its weaker counterpart, isn't, as it has no recipe. In fact, Dense is the only craftable "universal" torso mod.
2. Most torso mods do not stack properly (or at all), including Dense, which only applies its effect once.
3. "Universal" mods do not have loose mods specified, resulting in them getting destroyed when taken off.

Comments

5 comment(s) [Closed]
Arthmoor said:
 
Not entirely certain which OMODs this covers. Some additional details would be helpful.

Equo said:
 
The OMOD in question is mod_armor_Universal_Lining_Torso_Explosion2. It has a co_mod_armor_Universal_Lining_Torso_Explosion2 recipe attached to it.

Arthmoor said:
 
Closed by mistake.

I'm not seeing an means for removing the recipe attachment from the mod. Not sure what it is I'm missing in this case.

Equo said:
 
Removing ma_armor_Universal_Lining_X keywords from Robot and Metal armor pieces will do it.

Arthmoor said:
 
Ah, ok. That cleared it up. Thanks.

Showing Comments 1 - 5 of 5