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Issue Data
Status: Closed
Issue Type: Bug Report
Project: Unofficial Fallout 4 Patch
Component: Fallout 4: Vanilla
Category: Perks & Stats
Assigned To: Nobody
Platform: All
Severity: Low
Votes: 0
Watching: N/A
Opened By Equo on Mar 10, 2024 5:27 am
Closed By Arthmoor on Apr 9, 2024 12:23 am
Resolution: Fixed
Comment: Fixed for UFO4P 2.1.6.

Issue #33851: Bloodied legendary effect has condition errors

 
ModLegendaryWeaponsDamageInverseHealthPerk incorrectly uses "greater than or equal to" conditions in conjunction with "less than or equal to" conditions, potentially resulting in "double dipping" if the player's health is exactly at the thresholds. In addition, it has a misplaced decimal point for an effect that was meant to trigger between 50% and 55% health, rendering it ineffective.



Attached Files:

CFM_BloodiedCondFix.esp