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Issue Data
Status: Closed
Issue Type: Bug Report
Project: Unofficial Skyrim Special Edition Patch
Component: Skyrim SE: Vanilla
Category: Placed References
Assigned To: Nobody
Platform: All
Severity: Very Low
Votes: 0
Watching: N/A
Opened By BlackPete on Mar 10, 2024 8:00 pm
Closed By Arthmoor on Jul 7, 2024 10:05 pm
Resolution: Fixed
Comment: Fixed for USSEP 4.3.2.

Issue #33856: Brinewater Grotto (TG04): Respawning bandit dog

 
Part of Brinewater Grotto is used for the quest Scoundrel's Folly (TG04). The bandits are tied to the enable parent for TG04 and don't respawn. The bandit dog, however, does respawn due to a previous fix I would have to assume that it, like the bandits, was never intended to respawn in this particular location.

Maybe the issue can be addressed by linking the dog to the enable marker: pTG04BrinewaterBanditEnabler. This is how the bandits are handled.

Comments

1 comment(s) [Closed]
BlackPete said:
 
Forgot to mention that the dog's FormID is 00060FB1.

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