Some Creations allow the player to access high-level weapons or go to higher-level areas around the map. If one uses Automatron as an example, the player cannot start the quest until level 15 to gain access to the higher-level dungeon, area, and weapons.
Would an update to CreationClub:StartAfterCharGenScript to allow additional checks be something that UFO4P could/should do?
For example, this added/changed:
Group Optional_Properties
Int Property PlayerLevelToCheck = 1 Auto Const
{ OPTIONAL: Player's level. Default: Level 1}
Location Property LocationToCheck Auto Const
{ OPTIONAL: Location to Check. }
ObjectReference Property ObjectToCheck Auto Const
{ OPTIONAL: Marker or other thing in a location to check 3D has not loaded to make sure the player is NOT in the location when the quest starts.}
Bool Property bCheckLocation = false Auto Const
{ OPTIONAL: Whether or not to check location. Default: False.}
Bool Property bCheckObject3D = false Auto Const
{ OPTIONAL: Whether or not the script needs to check if an object is 3D loaded. Default: False.}
EndGroup
Event Actor.OnLocationChange(Actor akSender, Location akOldLoc, Location akNewLoc)
; check if time to start
if bCheckObject3D
if ObjectToCheck.Is3DLoaded() == 0
debug.trace(self + "Passed requirements" )
CheckStageToSet()
endif
else
UnregisterForRemoteEvent(Game.GetPlayer(), "OnLocationChange" )
endif
EndEvent
; update the original function
Function CheckStageToSet()
if bCheckLocation
RegisterForRemoteEvent(Game.GetPlayer(), "OnLocationChange" )
endif
if MQ102.GetStageDone(ChargenStageToWatch) == true && Game.GetPlayer().GetLevel() >= PlayerLevelToCheck
if bCheckLocation
if Game.GetPlayer().IsInLocation(LocationToCheck) == 0
SetStage(MyStageToSet)
endif
else
SetStage(MyStageToSet)
endif
else
RegisterForRemoteEvent(MQ102, "OnStageSet" )
endif
EndFunction