Issue Data
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Issue #34065: dunPOIReachShrineTheftQST: Possible problem(s) with quest
There's a shrine (POIReach16) along the main road to Markarth near Old Hroldan. It's supposed to have two hunters attack you when you steal one or more of three items (dagger, necklace, coin purse). I'm not completely sure on this, but the quest doesn't seem to be working properly. Below are a few things that I've noticed that seem out of place.
1. The hunters aren't always there, and when you steal one (or more) of the items nothing happens. If I'm reading the quest setup correctly (which I may not be) they're supposed to spawn when you steal one or more of the quest items. 2. The necklace and dagger don't respawn, but the coin purse does. 3. The quest doesn't reset itself. It goes from stage 10 to stage 20 when you steal one of the items, regardless of whether the hunters spawn and attack you or not. |
Execution of this quest is tied to the trap linker object next to the brazier. It uses dunPOIEnableRandomOnLoad to set the quest stage to 10, then does a random roll to check if target NPCs should spawn, in the case of this quest, the two hunters. This means it's possible to get 0, 1, or both hunters on any given attempt.
Plus since the quest does not reset, it will only process this check once.
The behavior is therefore intentional.
The dagger and locket not respawning if stolen is beyond our control as this isn't a NoReset location and there's nothing stopping them from doing so.
Plus since the quest does not reset, it will only process this check once.
The behavior is therefore intentional.
The dagger and locket not respawning if stolen is beyond our control as this isn't a NoReset location and there's nothing stopping them from doing so.
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