Issue Data
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Issue #34444: Terrible collision on CaveGE meshes
All CaveGEPillar and CaveGEWallUp meshes have bad collision that's not placed properly, creating lots of invisible walls.
Top of the pillars also have the wrong material, should be gravel, not stone. |
Fixed. Please test to make sure the player doesn't clip through any of them, since the collision is now smaller/closer to the actual object instead of several feet in front.
Attached Files:
cavegepillar01.nif
cavegepillar02.nif
cavegepillar03.nif
cavegepillar04.nif
cavegepillar05.nif
cavegepillar06.nif
cavegewallup01.nif
cavegewallup02.nif
cavegewallup03.nif
cavegewallup04.nif
Attached Files:
cavegepillar01.nif
cavegepillar02.nif
cavegepillar03.nif
cavegepillar04.nif
cavegepillar05.nif
cavegepillar06.nif
cavegewallup01.nif
cavegewallup02.nif
cavegewallup03.nif
cavegewallup04.nif
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