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The materials\architecture\buildings\CopperPanels01.bgsm material has specular pointing to a normal map (pannelcopper02_n.dds) instead of the proper specular map, despite the fact that the specular texture does exist (panelscopper02_s.dds).
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1 comment(s) [Closed]
BenRierimanu said:
Reminder to self, currently in PPF - Main.ba2, remove if accepted to UFO4P