Issue Data
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Issue #34573: Two bandits don't clean up between cell resets at Robber's Gorge
For some reason two of the bandits at Robber's Gorge (000E1352, 00078B01) don't clean up between cell resets like the others. I don't have any idea why that might be. I also don't remember this happening in the past, but it's possible I didn't notice before now. They do reset along with the others, but the game should be temporarily disabling them until that happens.
This may or may not be relevant, but both of these bandits are held in aliases by the quest at this location. Sometimes that can prevent NPCs from disabling (whether it's temporarily or permanently). Also, the quest is still running (stage 50) in my game even after clearing the location, but I thought that was deliberate so it can repeat after the location resets (kind of like the bandit holdup at Valtheim Towers). Output from papyrus: - 5 aliases for 'dunRobbersGorgeQST' (000B8C9F) - REF 'Sentry' -> ' ' (000E1352) REF 'EastLeverPuller' -> ' ' (00078B01) REF 'LeverTriggerWest' -> ' ' (000E1359) REF 'LeverTriggerEast' -> ' ' (000E1363) REF 'LeverTriggerEast2' -> ' ' (000E1366) |