Issue Data
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Issue #34588: The Icerunner: Various placement and reference settings issues
Exterior:
00088E0A, 00088E47, 0008908F, 0008909C: Static barrels with unnecessary encounter zone setting. While it doesn't technically doesn't hurt anything, it's completely pointless since they aren't containers. 00088E18: Sack clipping partially with barrel. 00088E2A: Sack clipping slightly with a crate. 00088E41, 00088E83, 0008908A, 00089091, 0008E743: References with missing ownership; should all be set to 'MS07BanditFaction'. 00088E91: Barrel partially clipping into some rocks. 0008E6B6: Barrel clipping into rock cliff slightly. It should also be marked to never reset (like other barrels in the two exterior cells). Its encounter zone setting should be 'NoResetZone'. 0008E6BF: Wooden planks with missing enable parent; should be linked to 'MS07IcerunnerEnableMarker' like the nearby planks (Ref: 0008E6C1). 0008E72A, 0008E72C: Pots placed in an inaccessible area. Usually you see these in Nordic ruins, so I don't know if they even belong in the Icerunner area at all. 0008E732, 0008E733: Baskets that are placed in non-accessible areas. It's possible they were supposed to be placed on the top level of the ship. 0008E740: Coin purse placed inside of rock cliff and can't be accessed. It probably was intended to be placed near the other coin purses on the top level of the ship. It should probably be marked as owned by 'MS07BanditFaction'. Interior: 00078A7D, 00078A7E, 0007A678, 0007A67C, 0007A67E, 0007AC76, 0007AC77, 0007AC78, 0007AC92: Sacks that are clipping into crates or other objects. It may not be feasible or worth the trouble to fix some of these. 0007A67C, 0007A6B8, 0008A6BA, 00090663: Mead barrels noticeably clipping into the back of shelves on a cupboard. The scale will likely have to be reduced in order for it to fit properly. 0007A9E5: A sack that can't be interacted with because it's placed too far behind other objects. |