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Issue Data
Status: Closed
Issue Type: Bug Report
Project: Unofficial Skyrim Special Edition Patch
Component: Skyrim SE: Vanilla
Category: Quests & Dialogue
Assigned To: Nobody
Platform: All
Severity: Very Low
Votes: 0
Watching: N/A
Opened By BlackPete on Jan 18, 2025 5:52 am
Last Edited By DarthVitrial on Jan 24, 2025 11:13 am
Closed By Arthmoor on Feb 1, 2025 10:30 pm
Resolution: Fixed
Comment: Fixed for USSEP 4.3.4.

Issue #34769: One of Eydis' quest-related hellos can play after it's completed

 
00068947:
"Mara have mercy that gave me a fright."

The hello topic (above) can continue to play after the quest (FreeformOldHroldanB) has been completed. It's seems like every time I visit the Old Hroldan Inn, she says that before dialogue is initiated. There's probably a missing or incorrect condition check.

Comments

5 comment(s) [Closed]
BlackPete said:
 
Actually, it's not just that one. Most (or maybe all) of her quest-related hellos are still playing. Somehow the quest is still registering as running (stage 100), as if the sword was never returned (which is not the case).

Looking at the console output shows that stages 1, 10, 15, 20, and 100 were all completed. The "sqv" output shows that 7 aliases are still referenced, so obviously something is seriously wrong.

Some condition checks were added way back in the USKP days (Issue #14955), but I don't see any evidence based on the bug ticket and change log that anything else was addressed.

Comment #1 Jan 18, 2025 6:11 am  Edited by BlackPete on Jan 18, 2025 6:26 am
DarthVitrial said:
 
The quest isn't configured to ever shut down. I marked stage 100 as a shutdown stage.



Attached Files:

34769.esp

BlackPete said:
 
The problem still persists in my game when using your plugin, so it's possible that the fix isn't retroactive. Is there a way to add a retroactive script to USSEP to force the quest to shut down when it has already been completed?

Unrelated, but it's seems as though the dunBrokenOarQST issue (Issue #34594) isn't working retroactively either. I'm curious whether a retro script is also needed, or if that's even possible.

Comment #3 Jan 25, 2025 4:02 am  Edited by BlackPete on Jan 25, 2025 4:23 am
DarthVitrial said:
 
Yeah it’s not retroactive. I guess the ussep updater script could have a retroactive function where it checks if FreeformOldHroldanB is at stage 100 but is still running and if so, call stop() on it? That’d be up to arthmoor.

Arthmoor said:
 
This quest appears to have been intentionally left open by the devs.

Combined with the fact that the dialogue is marked "Say Once", the greeting is affected by the bug where this feature doesn't work properly. I'm adding a workaround so that it only plays that particular line at stage 10. This isn't a fix though. The proper fix would be for Bethesda to fix the engine bug.

Showing Comments 1 - 5 of 5