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Issue Data
Status: Closed
Issue Type: Bug Report
Project: Unofficial Skyrim Special Edition Patch
Component: Skyrim SE: Vanilla
Category: Papyrus
Assigned To: Nobody
Platform: All
Severity: Very Low
Votes: 0
Watching: N/A
Opened By DarthVitrial on Jan 22, 2025 12:10 pm
Last Edited By DarthVitrial on Jan 22, 2025 1:38 pm
Closed By Arthmoor on Feb 1, 2025 1:17 am
Resolution: Fixed
Comment: Fixed for USSEP 4.3.4.

Issue #34782: Add a safety check to DLC2MiraakScript

 
In the CrossFadeOnUpdate function, depending on the exact instant that the disappear() function gets called, there might be a situation where Appeared is set to false without DLC2MiraakTeleportIMODStatic being removed due to StartMiraakFadeOut finishing running before CrossFadeOnUpdate finishes running, resulting in it reapplying the crossfade after the disappear function removes it.
As a failsafe, I added a second ImageSpaceModifier.RemoveCrossFade(3) call to the end CrossFadeOnUpdate after the while loop if IMOD is still true.

Also commented out some leftover debug statements.



Attached Files:

DLC2MiraakScript.psc