User-facing change: Corrects bad tangent spaces and broken normals that could cause incorrect lighting. Minor file size reduction compared to the one currently in USSEP.
Other: The Editormarkers were set up wrong. They were BSLightingShaders, editor markers must be BSEffectShaders in order to render in the CK, otherwise they'll just spam the ck log with so many errors it can actually crash the CK if enough of these doors are in the same cell (even with editor markers hidden).
Tested and working ingame and in ck. Goes in /dungeons/nordic/doors/animated/cagedoor

Attached Files:
norbridgecageexsm01.nif