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Issue Data
Status: Closed
Issue Type: Bug Report
Project: Unofficial Skyrim Special Edition Patch
Component: Skyrim SE: Vanilla
Category: Other Issue
Assigned To: Nobody
Platform: All
Severity: Very Low
Votes: 0
Watching: N/A
Opened By DarthVitrial on Apr 15, 2025 11:21 pm
Last Edited By Arthmoor on Jun 18, 2025 5:38 pm
Closed By Arthmoor on Jun 18, 2025 1:41 pm
Resolution: Fixed
Comment: Fixed for USSEP 4.3.5.

Issue #35176: Lighting Fixes

 
Added portal strict flag to all lights missing them. Portal strict ensures lights don’t load outside of the current rendered room bound or behind a culling plane. Without that flag, lights ignore roombounds/occlusion planes/culling and render no matter what, regardless of being visible or not.

Because Skyrim has a very tight light limit (7 point lights, 4 shadow casters per cell, counting spells and torches), every single light rendered increases the risk of flickering, as causing noticeable performance drops when you have a lot. Additionally, shadow casters don’t work properly without the flag period, even the uesp ck wiki says the flag is mandatory for them. Fixing the flag reduces performance drops in areas with lots of lights and reduces the odds of flickering causing by overlapping lights outside the roombounds.

The performance improvement should be especially helpful for consoles.



Attached Files:

lightfix.esp

Related Issues: 37243