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I have made a fixed version based on the UOP mesh that afaik is working fine. Its weird because *all* the other arena meshes use the same uv except this one. It would maybe be better to edit the texture with a copy of the spike bit from another texture and recolor it but I wouldn't know how to get the color correct.
Attached Files:
fixed mesh.7z


Comment #1 May 15, 2025 12:45 pm
Edited by Ghos71y on May 15, 2025 12:45 pm
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