Gonna go ahead and post this bug here, since I'm not seeing this problem mentioned very widely. (I've only seen one other person mention this problem on
this Nexus Mods idea forum. But I was able to also confirm the problem's existence with one other person on an Oblivion modding Discord.)
There is a bug I've noticed/found where, when Argonian NPCs go into ragdoll (from death/unconsciousness) their eyeballs get misaligned from their eye sockets and end up placed outside the head/in the wrong position on the head. This only seems to happen with Argonians in ragdoll, haven't seen any eye problems with any animated actions for Argonians. This problem happens with both male and female Argonians. This problem does not occur with the other beastrace, Khajiits. I've tested this also by starting a new game with no mods installed (by coping and killing off my Argonian PC.) and the ragdoll eye problem still occurs. So pretty sure this problem is not caused by a mod and is actually a problem with the UE5 Argonian model.
Here is a little bonus fun fact: The same eyeball misalignment occurs with the Argonian "NPCs" in the arena crowd. The thing is, normally you would be so far away from these NPC facsimiles; that more than likely you wouldn't even be able to tell that there was something wrong with their eyes.
I'll note that, I realize this bug may be out of scope for the remaster patch. This seems like a problem with the Argonian UE5 model and thus has to be fixed on the UE5 side of the game. (And as of now this patch is a Gamebyo/Creation Engine side work.)
I'll also note that I have submitted a Feedback form report to Bethesda.

Attached Files:
The Elder Scrolls IV Oblivion Remastered Screenshot 2025.05.09 - 01.15.28.02.jpg
The Elder Scrolls IV Oblivion Remastered Screenshot 2025.05.12 - 11.10.13.75.jpg
The Elder Scrolls IV Oblivion Remastered Screenshot 2025.05.12 - 11.11.26.80.jpg