I wouldn't normally report something like this but this seems to be so far off it may really be causing pathing issues. Bounds on static HopeTech_SpaceTruck_Display01 00025A98 are set to be very close to what the real ship GBFM is EncShip_Hopetech_B_Spacetruk01 000D05A1 has. The place this static is located is HopeTech hanging from the ceiling. It's no where near the size of a real ship, although it is a fairly large static, and it is placed at scale .96 so bounds should be much different. When recalculating bounds in CK they are so far off, I'll just post a snap of XEdit for you to see, attached. This could cause pathing issues in Hopetech upstairs or even downstairs for that matter, so I kept mine at the new recalculated bounds. As a matter of fact, the bounds are so far off it may have even thrown errors or the engine may just give up on making way for the object.

Attached Files:
SpaceTruckStatic.jpg