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Issue Data
Status: Fix Pending
Issue Type: Bug Report
Project: Unofficial Skyrim Special Edition Patch
Component: Skyrim SE: Vanilla
Category: Meshes
Assigned To: Nobody
Platform: All
Severity: Very Low
Votes: 0
Watching: N/A
Opened By DarthVitrial on Jun 24, 2025 11:40 am

Issue #35612: Azuras Star Crystals Malformed

 
Fixed:
- duplicated names on multiple nodes for the small crystals and clusters. This isn't allowed and can cause ctds sometimes.
- Invalid light falloff angle. Negative infinity is not a valid angle. Testing showed no difference visually when setting it just to zero.
- Missing EnvMap_Light_Fade flag. this is an EnvMap shader, that flag is needed to ensure lighting works properly.


Seems like bethesda copypasted the same base crystal mesh for all of these



Attached Files:

Azura Crystals.7z