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I've combed through all instances of SetProtected(), but there doesn't seem to be anything that would unset the flag on Deacon specifically, so I'm at a loss as to what precisely does this. I wish I could provide more info.
So, after playing with a debug script for a while, I think I figured out what's going on. In short, Deacon's Protected status is removed once you agree to take the job in Tradecraft, being replaced with the Essential status for the duration of the quest. After the quest is done, his Essential status is removed, since he needs to be killable from that point on, but his Protected status is never reapplied for some reason, leaving him without either of the flags.
The bug actually affects two quest script fragments: QF_RR02_0006FA37 and QF_RR303_00043275. In both of them, Deacon is made killable without setting his Protected status back.
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