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Issue Data
Status: New
Issue Type: Bug Report
Project: Unofficial Fallout 4 Patch
Component: Fallout 4: Vanilla
Category: Actors
Assigned To: Nobody
Platform: All
Severity: Normal
Votes: 0
Watching: N/A
Opened By Equo on Aug 2, 2025 4:50 am

Issue #35709: Deacon randomly loses his Protected status

 
For whatever reason, Deacon can become unprotected when dismissed, which often results in him dying on his way back, failing any Railroad quests and turning the faction hostile.

Comments

3 comment(s)
Equo said:
 
I've combed through all instances of SetProtected(), but there doesn't seem to be anything that would unset the flag on Deacon specifically, so I'm at a loss as to what precisely does this. I wish I could provide more info.

Equo said:
 
So, after playing with a debug script for a while, I think I figured out what's going on. In short, Deacon's Protected status is removed once you agree to take the job in Tradecraft, being replaced with the Essential status for the duration of the quest. After the quest is done, his Essential status is removed, since he needs to be killable from that point on, but his Protected status is never reapplied for some reason, leaving him without either of the flags.

Equo said:
 
The bug actually affects two quest script fragments: QF_RR02_0006FA37 and QF_RR303_00043275. In both of them, Deacon is made killable without setting his Protected status back.

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