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Issue Data
Status: Fix Pending
Issue Type: Bug Report
Project: Unofficial Skyrim Special Edition Patch
Component: Skyrim SE: Vanilla
Category: Papyrus
Assigned To: Nobody
Platform: All
Severity: Very Low
Votes: 0
Watching: N/A
Opened By DarthVitrial on Aug 11, 2025 11:31 pm

Issue #35735: Safety check for magicEffectShadersOnEndScript

 
It's possible for Target to be NONE if the reason the effect finished was because the player left the 5-spell radius where the npc is and the npc despawned. In this case, you'll get " Error: Unable to call Is3DLoaded - no native object bound to the script object, or object is of incorrect type".
Simply added a check to make sure the target exists first.



Attached Files:

magiceffectshadersonendscript.psc