How to Reproduce:
1. Load the save 502.
2. Talk to Relmyna Verenim and select the following text:
* Victims
* Set them free, stop torturing them!
* I command you to stop!
* Yes, I will suffer in their stead.
* I'm determined to make the sacrifice.
* I'm ready.
The player will then ragdoll out of the map and become unable to operate normally.
The animation looks like a death animation, not a knockdown animation.
Being knocked down in combat will also cause the death animation to play and softlock, see this video:
https://www.youtube.com/watch?v=CrYqC9VkkEE
This seems to be a scripting issue, but I don't know if it's a problem with the original game or something to do with a mod I once had installed but have since removed.
In the save 502, I have removed all mods except UORP and discarded all my items, and the problem still exists.
And the save 492 is the state before I discarding all items.
Mods I've used (Removed on save 502):
* Carry Weight Mod v1.2 - -150 Weight per lockpick-48-1-2-1745693929
* Carry Weight Mod v1.3 - Feather Rings Edition-48-1-3-1745709549
I noticed this issue first while doing the "Knights of the Night" questline. The debuff I was receiving made me more vulnerable to being knocked down,
causing me to fall out of the map frequently. I thought completing the questline would fix this, but it didn't.
If UORP could make a patch for this issue, that would be great.
If not, I'd appreciate some advice on how to fix it only for my save (such as where can I edit the script to disable the knockdown animation).
I've been working on this save for a long time and I really don't want to give it up because of this issue.

Attached Files:
Save 502, Playing Time 16.20.00 - Dragonborn - LOC_FN_XPXaselm04, Level 29.sav
Save 492, Playing Time 16.13.54 - Dragonborn - LOC_FN_XPXaselm04, Level 29.sav