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A clarification, if you enter the home, then exit and do not exit that cell of the world, she appears to run through her schedule without issue. But if you exit the cell, say by fast traveling, the issue will re-occur.
Yeah, unfortunately it's still not working. That was me who filed the report about a year and a half ago where the minor navmesh issue was addressed (Issue #34017). The fix worked once or maybe twice and then once the cell reset she refused to come out again like before. There's no doubt in my mind that it's a vanilla bug, but I'm starting to wonder if it's game engine related. Sylgia had a similar issue that was solved by adding navmesh triangles that were missing to the door in her home, but I can't imagine that hasn't already been checked in the Heartwood Mill home.
Comment #2 Nov 29, 2025 7:23 pm
Edited by BlackPete on Nov 29, 2025 7:53 pm
I almost wonder if it's something to do with the Fight or Flight quest. I once encountered something very odd with Stump - the dog in Riverwood - he sat himself down on one of the walkways above the road into Riverwood and refused to move for heaven or earth. I tried cell resets, waiting, etc. Nothing doing.
Then did the favor for Alvor and got guards in Riverwood and Stump left the walkway and resumed his normal schedule.
Oddest thing. Never seen it since.
It wouldn't shock me if completing fight or flight cleared this issue up.
Then did the favor for Alvor and got guards in Riverwood and Stump left the walkway and resumed his normal schedule.
Oddest thing. Never seen it since.
It wouldn't shock me if completing fight or flight cleared this issue up.
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