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Issue Data
Status: New
Issue Type: Bug Report
Project: Cutting Room Floor
Component: 3.1.23
Category: Other
Assigned To: Nobody
Platform: PC
Severity: Very Low
Votes: 0
Watching: N/A
Opened By BlackPete on Mar 21, 2026 6:37 am

Issue #36372: DLC2NB01CorpseForce: Object has no 3D

 
[03/21/2026 - 12:02:06AM] error: Object has no 3D
stack:
[ (040395C8)].DLC2NB01CorpseForce.ApplyHavokImpulse() - "<native>" Line ?
[ (040395C8)].DLC2NB01CorpseForce.OnActivate() - "DLC2NB01CorpseForce.psc" Line 7

It would appear that Castor the Puzzlemaker is supposed to be restored by CRF. I don't recall seeing him the first time I went through Damphall Mine. The CK indicates he was supposed to be on top of the trap door above the pond with all the dead reavers, so I have no idea how I missed him. Regardless, as of my second visit he console shows [D] on that reference, so he was evidently removed from the game at some point. Just to be clear, this error occurred on my second visit (after he was culled). Given all of this, the error could be nonsense.

Note: I'm using CRF 3.1.24. It isn't available as an option above.