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Issue Data
Status: New
Issue Type: Bug Report
Project: Unofficial Fallout 4 Patch
Component: Fallout 4: Vanilla
Category: Audio
Assigned To: Nobody
Platform: PC
Severity: Very Low
Votes: 0
Watching: N/A
Opened By Cyberslas on Mar 25, 2026 1:07 am

Issue #36386: WPNPipeVs*Impact records use the wrong sound descriptors

 
The records "WPNPipeVsFleshImpact [IPCT:00231A7E]", "WPNPipeVsGenericImpact [IPCT:00231A7F]", "WPNPipeVsMetalImpact [IPCT:00231A80]", and "WPNPipeVsWoodImpact [IPCT:00231A81]" all use incorrect sound descriptors. They all use the sound descriptor meant for the "WPNImpactBatonVs*Impact" records instead of the those meant for them.

The "Sound 1" references in the respective records needs to be changed as such:
  • WPNPipeVsFleshImpact [IPCT:00231A7E] : WPNImpactBatonVsFlesh [SNDR:0001CB10] => WPNImpactPipeVsFlesh [SNDR:00231A7A]
  • WPNPipeVsGenericImpact [IPCT:00231A7F] : WPNImpactBatonVsGeneric [SNDR:000AE6B7] => WPNImpactPipeVsGeneric [SNDR:00231A7B]
  • WPNPipeVsMetalImpact [IPCT:00231A80] : WPNImpactBatonVsMetal [SNDR:000AE6B6] => WPNImpactPipeVsMetal [SNDR:00231A7C]
  • WPNPipeVsWoodImpact [IPCT:00231A81] : WPNImpactBatonVsWood [SNDR:0021DDC4] => WPNImpactPipeVsWood [SNDR:00231A7D]


That is, if we see the listed items as A : B => C, then record A needs the reference labled as "Sound 1" changed from B to C. This issue is related to issue #36385 in that if that issue is corrected, it will have no effect on the sounds played because of this issue. So if the aforementioned issue is rectified, this one must be too.

Related Issues: 36385  

Comments

1 comment(s)
Cyberslas said:
 
A minor correction, "WPNImpactBatonVs*Impact" should instead be "WPNBatonVs*Impact".

Showing Comments 1 - 1 of 1