meshes\architecture\whiterun\wrbuildings\wrhouseblacksmith01.nif and meshes\architecture\whiterun\wrbuildings\wrhousestores01.nif: Missing vertex_alpha flag causing incorrect geometry around the shingles.
volunruudrightaxedoor.nif, volunruudleftsworddoor.nif, whcastledoorentrance.nif, whgrayquarterdoor01.nif, sc_boneyarddoor.nif, whintmetalarchdoor.nif: Incorrect collision layer, was STATIC, needed to be ANIMSTATIC, otherwise the collision doesn't move when the door moves. (not too relevant since these are load doors, but still)
Also on whgrayquarterdoor01, fixed invalid Glossiness (0) that could break lighting.
reachmountainmosscover07 through 11: Missing vertex_alpha flags and invalid glossiness (0).

Attached Files:
flagfixes.7z