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Issue Data
Status: Fix Pending
Issue Type: Bug Report
Project: Unofficial Skyrim Special Edition Patch
Component: Skyrim SE: Vanilla
Category: Meshes
Assigned To: Nobody
Platform: All
Severity: Very Low
Votes: 0
Watching: N/A
Opened By DarthVitrial on Apr 30, 2026 6:23 pm
Last Edited By DarthVitrial on Apr 30, 2026 9:57 pm

Issue #36515: CavePillar03 fixes

 
One of those annoying cases where bethesda used the same broken geo as the base for a whole set of meshes. They all had the same overly-large collision causing invisible walls and the same UV error in the same spot.

Related Issues: 34444  

Comments

2 comment(s)
DarthVitrial said:
 
Hold on, one more uv error found.

DarthVitrial said:
 
Improved fix with the other uv also corrected



Attached Files:

pillar03 [PRODUCT-RevB].7z

Showing Comments 1 - 2 of 2