I updated the mod through replace option in mod organizer and now some enemies specially in dungeons like draugr type ones which using weapons like swords, hammers,axes and etc are dealing too little damage for example restless draugr can hardly beat me for more than 10 points of melee damage while it deals normal shout damage.
But the thing that makes me even more wondering is that a normal draugr is still dealing it's normal melee damage for example 45 points of damage with a hammer.
And I think it just occurs in dungeons because I haven't seen this happening outside of dungeons at least the amount I tried,but in dungeons I even saw some of bandits have the same problem but it was not as significant as it was for restless draugr and draugr scourge.
And I think I should mention that I use ORDINATOR mod as well since I think it has something to do with ranked enemies leveling and skills in dungeons