Welcome to the AFK Mods bug tracker. In order to report an issue, you need to have a VALIDATED account to post one. Once you have followed the link the registration email sent you, please select a project from the drop down menu below. Select “Open New Issue” and fill out the form with as many details as possible.

Please also consider sending your bug report to Bethesda if you are reporting on an issue with Skyrim Special Edition, Fallout 4, Starfield, or Oblivion Remastered. Doing so will help everyone on all platforms.

Issue Data
Status: New
Issue Type: Bug Report
Project: Unofficial Fallout 4 Patch
Component: Fallout 4: Vanilla
Category: Placed References
Assigned To: Nobody
Platform: All
Severity: Very Low
Votes: 0
Watching: N/A
Opened By Glitchfinder on Sep 7, 2026 9:59 am

Issue #37056: Cell resets can reset the state of some random encounter trigger points

 
Random encounter triggers rely on a script state to determine whether or not they are currently in use or if they are available to spawn new encounters. This state does not persist through a cell reset, which creates an edge case where multiple random encounters can spawn from the same trigger. In the base game, most random encounter triggers are flagged to never respawn in order to prevent this. However, all random encounter triggers added by DLCs are allowed to respawn.

As is often the case, I just posted a mod that explains and fixes the issue. The unofficial patch would be fine to include the changes if you wish: https://www.nexusmods.com/fallout4/mods/107194